The largest section of sm64config.txt is usually dedicated to input codes. This handles keyboard keys and controller buttons (using SDL button indices or DirectInput IDs).
Example: For a standard 1080p monitor, change these to screen_width 1920 and screen_height 1080 .
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These numbers are not always standard ASCII. They are virtual key codes or DirectInput scancodes, where keyboard keys might use hexadecimal values (e.g., 0024 for J, 002a for LeftShift). 3. Audio and Camera
This file contains various settings and options that can customize the gameplay experience. Here are some potentially useful features you might find: sm64config.txt
(macOS). Always ensure the game is closed before saving changes, as the game may overwrite the file upon exiting. list of specific hex codes for remapping your keyboard to a different layout?
: If your version uses the --savepath . command-line argument, the text file will sit directly in the main folder alongside your executable game file. Remapping Keyboard Controls
Speedrunners want low lag and no distractions:
A typo or unsupported resolution value can crash the engine. The largest section of sm64config
The Ultimate Guide to sm64config.txt: Tweak, Optimize, and Customize Super Mario 64 PC Port
If you are running the port via EmuDeck or as a non-Steam shortcut in Gaming Mode, the file is usually located under: /home/deck/.local/share/sm64ex/ Key Configuration Settings Explained
--fullscreen --skip-intro --no-audio # (use separate timer) --deadzone 0.05 --vsync 0
At its core, sm64config.txt acts as the "brain" of the user preferences. For decades, console gamers were locked into specific button mappings and display settings. This file shatters those limitations. This public link is valid for 7 days
disable_camera_collision = 0 analog_deadzone = 20 rumble = 1
Depending on the specific fork of the PC port you are using (such as sm64ex ), you may see variables dedicated to visual upgrades.
Android ports typically require Termux (from GitHub or F-Droid, not the obsolete Google Play version) and the base.zip file placed in an external folder for DynOS to read resources properly.